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{{Infobox_Mission|image1 = [[File:GRAVITY_RUSH™_2_20180718182342.jpg|thumb]]|provided_by = [[Chaz]]|location = [[Vendecentre]]|mission_type = [[Gravity Rush 2 side missions|Side mission]]|followed_by = [[Training Day II]]|game = ''[[Gravity Rush 2]]''}}
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{{Infobox_Mission|image1 = [[File:GRAVITY_RUSH™_2_20180718182342.jpg|thumb]]|provided_by = [[Chaz]]|location = [[Vendecentre]]|mission_type = [[Gravity Rush 2 side missions|Side mission]]|followed_by = Training Day II|game = ''[[Gravity Rush 2]]''}}
 
   
'''Training Day''' is a [[Gravity Rush 2 side missions|side mission]] that [[Kat]] can partake in ''[[Gravity Rush 2]]''. It is available after completing the fifteenth story mission, [[Carefree Gentleman]].
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'''Training Day''' is a [[Gravity Rush 2 side missions|side mission]] that [[Kat]] can partake in ''[[Gravity Rush 2]]''. It is available after completing the fourteenth story mission, [[Carefree Gentleman]].
   
 
There is second part to this mission, which is unlocked later on in the game.
 
There is second part to this mission, which is unlocked later on in the game.
   
== Story ==
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== Summary ==
 
While exploring [[Vendecentre]], [[Kat]] sees [[Chaz]] standing outside the new Police Headquarters. He is concerned about one of his recruits, who hasn't showed up for training. He asks Kat if she could stand in for him, offering to buy her dinner in return, an offer she gladly accepts.
 
While exploring [[Vendecentre]], [[Kat]] sees [[Chaz]] standing outside the new Police Headquarters. He is concerned about one of his recruits, who hasn't showed up for training. He asks Kat if she could stand in for him, offering to buy her dinner in return, an offer she gladly accepts.
   
Chaz puts Kat through 3 training exercises, all of which involve the use of explosive crates to represent innocent bystanders. The tests focus on training photographic memory, situational awareness, and character judgement. As Kat goes through her training, she grows increasingly agitated by Chaz's obsession with using explosives in his training (forgetting that he was a bomb disposal expert at one point).
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Chaz puts Kat through 3 training exercises, all of which involve the use of explosive crates to represent innocent bystanders. The tests focus on training:
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# <u>'''Photographic Memory'''</u> - a series of questions based on a photograph that Chaz provides.
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# <u>'''Situational Awareness'''</u> - The fight against stand-in officers while being mindful of surroundings.
  +
# <u>'''Character Judgement'''</u> - Catching suspicious characters by observing their behaviour.
  +
As Kat goes through her training, she grows increasingly agitated by Chaz's obsession with using explosives in his training, forgetting that his previous position prior to his promotion was in bomb disposal.
   
After finishing the character judgement tests, she notices another crate rattling like it is about to explode, but Chaz informs Kat that that crate wasn't rigged. The crate breaks open, revealing that the missing recruit was stuffed inside of it. The recruit is quickly admitted to hospital with serious injuries, but in the excitement, Kat is disappointed that Chaz forgot about the deal he made earlier.
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After finishing the character judgement tests, she notices another crate rattling like it is about to explode, but Chaz informs Kat that that crate wasn't rigged. The crate breaks open, revealing that the missing recruit was stuffed inside of it. The recruit is quickly admitted to hospital with serious injuries, but in the chaos, Kat is disappointed that Chaz forgot about the deal he made earlier.
   
== Walkthorugh ==
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== Gameplay ==
   
 
=== Photographic Memory ===
 
=== Photographic Memory ===
First, you are given a photograph to look at; have a really thorough look at it for a bit, and click the touch pad when you feel you are ready. Chaz will then ask you 3 questions based on the photograph you just looked at. There are 4 people standing in front of you, each with a crate in front of them. Go towards the person you think is the correct answer to Chaz's questions. Get it right, and the crate will release some balloons; get it wrong, and the crate will explode.
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First, you are given a photograph to look at; have a really thorough look at it for a bit, and click the touch pad when you feel you are ready. Chaz will then ask you 3 questions in relation to the photograph you just looked at. There are 4 people standing in front of you, each with a crate in front of them. Go towards the person you think is the correct answer to Chaz's questions. Get it right, and the crate will release some balloons; get it wrong, and the crate will explode.
   
 
=== Situational Awareness ===
 
=== Situational Awareness ===
Next, you are tasked with fighting some police officers dressed as street thugs, while surrounded by some explosive crates. You must beat them all without detonating any more than 3 crates. There are 3 rounds of this exercise, and the crowd of enemies and crates increase each time. You can defeat these enemies quickly with the Drop kick move.
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Next, you are tasked with fighting some police officers dressed as street thugs, while surrounded by some explosive crates. You must beat them all without detonating any more than 3 crates. There are 3 rounds of this exercise, the crowd of enemies and number of crates increasing, and becoming more densely packed each time. You can defeat these enemies quickly with the Drop Kick move.
   
 
=== Character Judgement ===
 
=== Character Judgement ===
Standing on top of an explosive crate, you will need to take photos of suspicious looking characters before they reach you. If any of the suspects reach you, the crate will, of course, explode. There are 3 rounds of this exercise, with more suspects appearing each time. You can easily identify these suspects by not just how they look, but more importantly, how to move. The best thing to do when using the [[camera]] here is to zoom out completely give you a better view, and more to spot a suspect. Make sure you get their faces in the shot.
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Standing on top of an explosive crate, you will need to take photos of suspicious looking characters before they reach you. If any of the suspects reach you, the crate will, of course, explode. There are 3 rounds of this exercise, with more suspects appearing each time. You can easily identify these suspects by not just how they look, but more importantly, how they move in a rather thuggish manner. The best thing to do when using the [[camera]] here is to zoom out completely give you a better view, then zoom in to spot the suspect. Make sure you get their faces in each shot. For the last round, the enemies will sprint towards you, so get their picture quickly before they reach you.
   
 
== See Also ==
 
== See Also ==
* Training Day II
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* [[Training Day II]]
 
[[Category:Side Missions in Gravity Rush 2]]
 
[[Category:Side Missions in Gravity Rush 2]]
[[Category:Article stubs]]
 

Latest revision as of 23:36, 1 March 2020


Training Day is a side mission that Kat can partake in Gravity Rush 2. It is available after completing the fourteenth story mission, Carefree Gentleman.

There is second part to this mission, which is unlocked later on in the game.

Summary[]

While exploring Vendecentre, Kat sees Chaz standing outside the new Police Headquarters. He is concerned about one of his recruits, who hasn't showed up for training. He asks Kat if she could stand in for him, offering to buy her dinner in return, an offer she gladly accepts.

Chaz puts Kat through 3 training exercises, all of which involve the use of explosive crates to represent innocent bystanders. The tests focus on training:

  1. Photographic Memory - a series of questions based on a photograph that Chaz provides.
  2. Situational Awareness - The fight against stand-in officers while being mindful of surroundings.
  3. Character Judgement - Catching suspicious characters by observing their behaviour.

As Kat goes through her training, she grows increasingly agitated by Chaz's obsession with using explosives in his training, forgetting that his previous position prior to his promotion was in bomb disposal.

After finishing the character judgement tests, she notices another crate rattling like it is about to explode, but Chaz informs Kat that that crate wasn't rigged. The crate breaks open, revealing that the missing recruit was stuffed inside of it. The recruit is quickly admitted to hospital with serious injuries, but in the chaos, Kat is disappointed that Chaz forgot about the deal he made earlier.

Gameplay[]

Photographic Memory[]

First, you are given a photograph to look at; have a really thorough look at it for a bit, and click the touch pad when you feel you are ready. Chaz will then ask you 3 questions in relation to the photograph you just looked at. There are 4 people standing in front of you, each with a crate in front of them. Go towards the person you think is the correct answer to Chaz's questions. Get it right, and the crate will release some balloons; get it wrong, and the crate will explode.

Situational Awareness[]

Next, you are tasked with fighting some police officers dressed as street thugs, while surrounded by some explosive crates. You must beat them all without detonating any more than 3 crates. There are 3 rounds of this exercise, the crowd of enemies and number of crates increasing, and becoming more densely packed each time. You can defeat these enemies quickly with the Drop Kick move.

Character Judgement[]

Standing on top of an explosive crate, you will need to take photos of suspicious looking characters before they reach you. If any of the suspects reach you, the crate will, of course, explode. There are 3 rounds of this exercise, with more suspects appearing each time. You can easily identify these suspects by not just how they look, but more importantly, how they move in a rather thuggish manner. The best thing to do when using the camera here is to zoom out completely give you a better view, then zoom in to spot the suspect. Make sure you get their faces in each shot. For the last round, the enemies will sprint towards you, so get their picture quickly before they reach you.

See Also[]