Fall again… A new project from Team Gravity.
— Promotional Line from the TGS 2013 trailer
Gravity Rush 2, known in Japan as Gravity Daze 2, is the sequel to Gravity Rush. The game was developed by SIE Japan Studio and Project Siren (also known as Team Gravity) and is published by Sony Interactive Entertainment for the PlayStation 4.
On the September 20, 2013, a project which was known as 'Team Gravity Project' was announced at Tokyo Game Show 2013. It was developed by the subsidiary studio, Team Gravity, within the Sony Interactive Entertainment Japan Studio.
During the TGS Sony Conference in 2015, Sony finally unveiled the game as Gravity Daze 2 alongside the new Gravity Rush Remastered for PS4.
Initially slated for an early December 2016 launch, the game was released worldwide on January 18-20, 2017 for the PS4. The delay was due to a release clash with Final Fantasy XV and The Last Guardian, which launched November 29th and December 6th, respectively.
Most of the gameplay in Gravity Rush 2 is similar to its predecessor. The game expands upon this gameplay with two new gravity shifting styles that increase or decrease gravity's effect on Kat - enabling her to engage fast-moving and armored Nevi as well as new enemy types in diversified, intense combat - as well as a super-powered mode. The game also adds a photograph functionality and online asynchronous multiplayer, such as treasure hunts and challenges. As of July 18th (July 19th in PAL regions), these online features are no longer available.
There is a new difficulty setting selection, allowing players to make the game slightly harder or easier; moreover, using gravity gems unlocks a more diverse moveset for Kat that extends beyond simply powering up her shifting time or speed. Lastly, Kat is able to further specialize her gameplay through the use of special collectible items called Talismans, which provide various stat-based, shifting-based, combat-based attributes, and other special enhancements.
The universe containing Hekseville, initially explored and developed in Gravity Rush, more than double in size and content in the sequel, as several new cities and exotic environments enhance the game's diversity. This amplification in space and activity also extends to the rift planes, as various surrealistic locations are added to complement an increasingly complex story. Also new to the rift planes is a challenge mode unique to the Gravity Rush franchise: the dungeon-style Delvool Trench Mine, unlockable by advancing through the main story. New characters are introduced in the game, and in addition to the 28 story missions, optional side missions have greater prominence (as opposed to being relegated to DLC), and they give the minor characters greater depth.
Graphics and presentation
Like Gravity Rush, the game has a cel-shaded effect, but it is significantly less noticeable due to the game's new, more realistic lighting effects. The art direction as a whole is generally the same as its predecessor, with improved character models. The game's framerate has been dropped to 30 to compensate for the enhanced graphical details' strain on PS4 systems. There is currently no functionality for enhanced framerate on PS4 Pro, but the game does run at a more stable framerate on it.
Full cutscenes are more plentiful compared to Gravity Rush, and there is a lot more voice acting, which is once again done in a fictional language that is designed to sound slightly French. Once again, major story elements are told through comic strips.
- Main article: Downloadable content
In addition to receiving 2 free cosmetic DLC packs, Gravity Rush 2 also has a separate story DLC known as Another Story: The Ark of Time - Raven's Choice. It was announced at PSX on December 3rd 2016 and released (for free) on March 21st 2017. This DLC answers the leftover mystery surrounding the lost children trapped inside the Ark, with Raven as the main protagonist.
Like its predecessor, Gravity Rush 2 has received generally favorable reviews, with an average score of 80/100 on Metacritic. However, most major gaming publications scored it higher than this, within the 8.5-9.0 range, with Destructoid even giving the game a score of 9.5. The community on Slant praised the game’s gravity control mechanics, saying that they make the combat feel unique and the gameplay more interesting and unexpected.